DocumentCode
1684018
Title
Flexible materials in Avango™ virtual environment framework
Author
Nikitina, Lialia ; Nikitin, Igor ; Klimenko, Stanislav
Author_Institution
Fraunhofer Inst. for Media Commun., Sankt Augustin, Germany
fYear
2003
Firstpage
84
Lastpage
89
Abstract
We describe a system for real-time simulation of linear elastic deformations of volumetric objects in virtual environments, implemented in Avango VE framework [T. H. Avocado (1999)]. The approach makes use of the methods of finite and boundary elements and precomputed Green´s functions, and supports real-time interactive deformations of large elastic models, containing more than 10,000 volumetric nodes, at the graphics update rate 85fps.
Keywords
boundary-elements methods; digital simulation; elastic deformation; finite element analysis; physics computing; real-time systems; virtual reality; Avango virtual environment; Green function; VE; boundary element method; finite element method; linear elastic deformation; real-time simulation; volumetric object; Boundary conditions; Computational modeling; Computer graphics; Damping; Deformable models; Distributed computing; Haptic interfaces; Physics computing; Topology; Virtual environment;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Graphics International, 2003. Proceedings
ISSN
1530-1052
Print_ISBN
0-7695-1946-6
Type
conf
DOI
10.1109/CGI.2003.1214451
Filename
1214451
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