DocumentCode
1684084
Title
Compressing texture coordinates with selective linear predictions
Author
Isenburg, Martin ; Snoeyink, Jack
Author_Institution
North Carolina Univ., Chapel Hill, NC, USA
fYear
2003
Firstpage
126
Lastpage
131
Abstract
We describe a strategy for efficient predictive compression of texture coordinates. Previous works in mesh compression often claim that this mesh property can simply be compressed with the same predictor that is already used for vertex positions. However, in the presence of discontinuities in the texture mapping such an approach results in unreasonable predictions. Our method avoids such predictions altogether. Rather than performing an unreasonable prediction, we switch to a less promising, but at least reasonable predictor. The resulting correctors are then compressed with different arithmetic contexts.
Keywords
data compression; image coding; image texture; mesh generation; mesh compression; predictive compression; selective linear predictions; texture coordinates; texture mapping; Arithmetic; Ear; Geometry; Image coding; Lifting equipment; Mouth; Nose; Solid modeling; Surface texture; Switches;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Graphics International, 2003. Proceedings
ISSN
1530-1052
Print_ISBN
0-7695-1946-6
Type
conf
DOI
10.1109/CGI.2003.1214457
Filename
1214457
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