• DocumentCode
    1684556
  • Title

    A framework to customize a face model for reusing animation

  • Author

    Zhang, Kaicheng ; Huang, Zhiyong ; Chua, Tat-Seng

  • Author_Institution
    Dept. of Comput. Sci., Nat. Univ. of Singapore, Singapore
  • fYear
    2003
  • Firstpage
    258
  • Lastpage
    261
  • Abstract
    We propose a framework to customize a face model for reusing animation. In this framework, two orthogonal photos of a human face are used as input. Based on them, a set of feature points is manually selected. Then, the existing face model will be adapted for both the geometry and muscle model underneath. We formulate it as a nonlinear optimization problem and apply the Levenberg-Marquardt method for the solution. We can get the result instantly. The result is a new animation-ready model with the same look as the two photos. Applying the previous motion specification to this model, we can reuse the animation. Our initial results demonstrate that our approach is effective.
  • Keywords
    computational geometry; computer animation; face recognition; image motion analysis; optimisation; solid modelling; Levenberg-Marquardt method; animation; geometry; human face model; muscle model; nonlinear optimization problem; Computer science; Eyes; Face; Facial animation; Geometry; Humans; Image reconstruction; Muscles; Optimization methods; Solid modeling;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Graphics International, 2003. Proceedings
  • ISSN
    1530-1052
  • Print_ISBN
    0-7695-1946-6
  • Type

    conf

  • DOI
    10.1109/CGI.2003.1214478
  • Filename
    1214478