DocumentCode :
1687093
Title :
Cooperative and Non-Cooperative Aloha Games with Channel Capture
Author :
Cho, Younggeun ; Tobagi, Fouad A.
Author_Institution :
Comput. Syst. Lab., Stanford Univ., Stanford, CA
fYear :
2008
Firstpage :
1
Lastpage :
6
Abstract :
Game theory has been a useful tool for the analysis of random-access based wireless networks due to their decentralized operations. This paper studies one of the most widely used random access schemes, slotted Aloha, by modeling it as games. Unlike other game theoretic analyses of slotted Aloha, channel capture is assumed in this paper. Two different types of Aloha games, cooperative and non-cooperative, are considered since scenarios for behaviors of mobile terminals in slotted Aloha systems can be twofold. With analysis, a threshold strategy, quite a simple strategy characterized only by the threshold value, is shown to be a potential optimal strategy for the cooperative game, and is also shown to be the unique Bayesian Nash equilibrium (BNE) for the non-cooperative game. Numerical examples provide the threshold values for the optimal strategies and BNEs with different system configurations.
Keywords :
game theory; radio access networks; Aloha games; Bayesian Nash equilibrium; Game theory; channel capture; mobile terminals; random-access based wireless networks; slotted Aloha systems; Access protocols; Bayesian methods; Computer networks; Fading; Game theory; Media Access Protocol; Nash equilibrium; Robustness; Wireless application protocol; Wireless networks;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Global Telecommunications Conference, 2008. IEEE GLOBECOM 2008. IEEE
Conference_Location :
New Orleans, LO
ISSN :
1930-529X
Print_ISBN :
978-1-4244-2324-8
Type :
conf
DOI :
10.1109/GLOCOM.2008.ECP.869
Filename :
4698644
Link To Document :
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