DocumentCode
1693288
Title
Gaining computational literacy by creating hybrid aesthetic learning spaces
Author
Reimann, Daniela ; Herczeg, Michael ; Winkler, Thomas
Author_Institution
FORUM for Interdisciplinary Studies, Muthesius-Acad. of Arts, Germany
fYear
2003
Firstpage
384
Lastpage
385
Abstract
Although the technical skills of pupils are quite high, the current approach to gain media literacy still focuses on updating software applying skills, rather than exploring the potential for learning and the nature of digital media as programmed entities. Most educational research was focussed on the computer simply as a tool or a resource, rather than on the idea of making transparent informatic modeling. It discusses the impact of self-made hybrid learning environments to establish a multidimensional media literacy involving different human senses, aesthetic objects and artefacts.
Keywords
computer aided instruction; computer literacy; teaching; virtual reality; computational literacy; hybrid aesthetic learning space; multidimensional media literacy; self-made hybrid learning environment; software applying skill; Art; Computer science education; Electronic mail; Humans; Microcomputers; Multidimensional systems; Robot sensing systems; Software tools; Space technology; Virtual reality;
fLanguage
English
Publisher
ieee
Conference_Titel
Advanced Learning Technologies, 2003. Proceedings. The 3rd IEEE International Conference on
Print_ISBN
0-7695-1967-9
Type
conf
DOI
10.1109/ICALT.2003.1215135
Filename
1215135
Link To Document