DocumentCode
1694918
Title
A dialogue game framework with personalized training using reinforcement learning for computer-assisted language learning
Author
Pei-hao Su ; Yow-Bang Wang ; Tien-han Yu ; Lin-Shan Lee
Author_Institution
Grad. Inst. of Commun. Eng., Nat. Taiwan Univ., Taipei, Taiwan
fYear
2013
Firstpage
8213
Lastpage
8217
Abstract
We propose a framework for computer-assisted language learning as a pedagogical dialogue game. The goal is to offer personalized learning sentences on-line for each individual learner considering the learner´s learning status, in order to strike a balance between more practice on poorly-pronounced units and complete practice on the whole set of pronunciation units. This objective is achieved using a Markov decision process (MDP) trained with reinforcement learning using simulated learners generated from real learner data. Preliminary experimental results on a subset of the example dialogue script show the effectiveness of the framework.
Keywords
computer aided instruction; computer games; learning (artificial intelligence); natural languages; speech recognition; Markov decision process; computer assisted language learning; dialogue game framework; pedagogical dialogue game; personalized sentence learning; personalized training; reinforcement learning; simulated learner; Educational institutions; Games; Hidden Markov models; Learning (artificial intelligence); Markov processes; Speech; Training; Computer-Assisted Language Learning; Dialogue Game; Markov Decision Process; Reinforcement Learning;
fLanguage
English
Publisher
ieee
Conference_Titel
Acoustics, Speech and Signal Processing (ICASSP), 2013 IEEE International Conference on
Conference_Location
Vancouver, BC
ISSN
1520-6149
Type
conf
DOI
10.1109/ICASSP.2013.6639266
Filename
6639266
Link To Document