DocumentCode
1700983
Title
ATTILA: a cycle-level execution-driven simulator for modern GPU architectures
Author
Del Barrio, Victor Moya ; González, Carlos ; Roca, Jordi ; Fernández, Agustín ; Espasa, Roger
Author_Institution
Dept. of Comput. Archit., Univ. Politecnica de Catalunya, Spain
fYear
2006
Firstpage
231
Lastpage
241
Abstract
The present work presents a cycle-level execution-driven simulator for modern GPU architectures. We discuss the simulation model used for our GPU simulator, based in the concept of boxes and signals, and the relation between the timing simulator and the functional emulator. The simulation model we use helps to increase the accuracy and reduce the number of errors in the timing simulator while allowing for an easy extensibility of the simulated GPU architecture. We also introduce the OpenGL framework used to feed the simulator with traces from real applications (UT2004, Doom3) and a performance debugging tool (Signal Trace Visualizer). The presented ATTILA simulator supports the simulation of a whole range of GPU configurations and architectures, from the embedded segment to the high end PC segment, supporting both the unified and non unified shader architectural models.
Keywords
computer graphic equipment; computer graphics; performance evaluation; program debugging; ATTILA; GPU simulation model; Open GL framework; cycle-level execution-driven simulator; functional emulator; modern GPU architectures; performance debugging tool; signal trace visualizer; timing simulator; Computational modeling; Computer architecture; Feeds; Graphics; Hardware; Kernel; Layout; Microarchitecture; Rendering (computer graphics); Timing;
fLanguage
English
Publisher
ieee
Conference_Titel
Performance Analysis of Systems and Software, 2006 IEEE International Symposium on
Print_ISBN
1-4244-0186-0
Type
conf
DOI
10.1109/ISPASS.2006.1620807
Filename
1620807
Link To Document