DocumentCode
1706295
Title
3D Interaction assistance through context-awareness
Author
Dennemont, Yannick ; Bouyer, Guillaume ; Otmane, Samir ; Mallem, Malik
Author_Institution
IBISC Lab., Evry Univ., Evry, France
fYear
2012
Firstpage
103
Lastpage
104
Abstract
This work focuses on enabling 3D interaction assistance by adding adaptivity depending on the tasks, objectives, and the general interaction context. We model the context using Conceptual Graphs (CG) based on an ontology. Including CG in our scene manager (Virtools) allows us to add semantic information and to describe the available tools. We handle rules leading to adaptation with a logic programming layer (Prolog+CG) included in the Amine platform. This project is a step towards Intelligent Virtual Environments, which proposes a hybrid solution by adding a separate semantic reasoning to classic environments. The first case study automatically manages few modalities depending on the distance to objects, user movement, available tools and modality risks.
Keywords
PROLOG; human computer interaction; ontologies (artificial intelligence); ubiquitous computing; virtual reality; 3D interaction assistance; Amine platform; Prolog+CG; Virtools; conceptual graphs; context-awareness; intelligent virtual environments; logic programming layer; ontology; scene manager; semantic reasoning; Cognition; Context; Engines; Semantics; Three dimensional displays; Usability; Visualization; I.2.4 [Computing Methodologies]: Knowledge Representation Formalism and Methods; I.3.6 [Methodology and Techniques Subjects]: Interaction Techniques; [I.3.7]: Computer Graphics — Virtual reality;
fLanguage
English
Publisher
ieee
Conference_Titel
Virtual Reality Short Papers and Posters (VRW), 2012 IEEE
Conference_Location
Costa Mesa, CA
ISSN
1087-8270
Print_ISBN
978-1-4673-1247-9
Type
conf
DOI
10.1109/VR.2012.6180903
Filename
6180903
Link To Document