DocumentCode :
1706846
Title :
The effects of virtual character animation on spatial judgments
Author :
Ragan, Eric D. ; Wilkes, Curtis ; Cao, Yong ; Bowman, Doug A.
fYear :
2012
Firstpage :
141
Lastpage :
142
Abstract :
Inaccurate perception of distances is a known problem within virtual environments. We hypothesize that the inclusion of virtual characters within these environments can improve an observer´s ability to judge distances and achieve accurate spatial understanding. We have conducted an empirical study using a desktop display of a small scale environment to evaluate the validity of this concept. We investigated whether the presence and quantity of virtual human characters, as well as the naturalness of their locomotion animations, could improve egocentric and exocentric distance estimations. Preliminary results suggest that static or properly animated characters could improve exocentric estimations, and properly animated characters could reduce egocentric distance compression errors.
Keywords :
computer animation; egocentric distance estimations; exocentric distance estimations; spatial judgments; spatial understanding; virtual character animation; virtual human characters; Animation; Data mining; Humans; Legged locomotion; Observers; Virtual environments;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Virtual Reality Short Papers and Posters (VRW), 2012 IEEE
Conference_Location :
Costa Mesa, CA
ISSN :
1087-8270
Print_ISBN :
978-1-4673-1247-9
Type :
conf
DOI :
10.1109/VR.2012.6180921
Filename :
6180921
Link To Document :
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