DocumentCode
1707870
Title
New video synthesis based on flocking behavior simulation
Author
Colqui, Gissela ; Tomita, Mitsuhiro ; Hattori, Taizoh ; Chigusa, Yasutami
Author_Institution
Tokyo Univ. of Technol., Tokyo
fYear
2008
Firstpage
936
Lastpage
941
Abstract
In this paper we present the combination of two well known techniques like video synthesis and flocking behavior to introduce a new form of video animation, real-video based animation. This system can be used in the elaboration of games and special effects for movies. We have developed a system that makes possible to manipulate objects in the frames of a video while maintaining its natural appearance and complexity and allows us to multiply an object in the frame or control the pattern of its movement. The system accepts as input a video in format AVI and renders automatically another with new patterns from the original. Video synthesis and flocking behavior are well known independent techniques but the combination of them was not researched yet.
Keywords
computer animation; video signal processing; flocking behavior simulation; independent techniques; object manipulation; real-video based animation; video synthesis; Animation; Automatic control; Birds; Control system synthesis; Control systems; Data mining; Games; Marine animals; Motion pictures; Navigation; Boids; Flocking Behavior; Video Animation; Video Synthesis; Video Texture;
fLanguage
English
Publisher
ieee
Conference_Titel
Communications, Control and Signal Processing, 2008. ISCCSP 2008. 3rd International Symposium on
Conference_Location
St Julians
Print_ISBN
978-1-4244-1687-5
Electronic_ISBN
978-1-4244-1688-2
Type
conf
DOI
10.1109/ISCCSP.2008.4537358
Filename
4537358
Link To Document