• DocumentCode
    1707937
  • Title

    ESSL compiler for embedded 3D graphics architecture

  • Author

    Robart, Mathieu ; Hill, Steve

  • Author_Institution
    STMicroelectronics, Bristol
  • fYear
    2009
  • Firstpage
    1
  • Lastpage
    2
  • Abstract
    This paper describes the global architecture and behavior of an ESSL compiler, based on the ES shading language for OpenGL ES 2.0 defined by the Khronos specification. This compiler is running at driver level, and processes shader code destined to run over a proprietary programmable 3D graphics pipeline functional model.
  • Keywords
    computer graphics; program compilers; ES shading language; ESSL compiler; Khronos specification; OpenGL ES 2.0; embedded 3D graphics architecture; programmable 3D graphics pipeline functional model; shader code; Arithmetic; Assembly; Geometry; Graphics; High level languages; Layout; Pipelines; Pixel; Program processors; Testing;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Consumer Electronics, 2009. ICCE '09. Digest of Technical Papers International Conference on
  • Conference_Location
    Las Vegas, NV
  • Print_ISBN
    978-1-4244-4701-5
  • Electronic_ISBN
    978-1-4244-2559-4
  • Type

    conf

  • DOI
    10.1109/ICCE.2009.5012154
  • Filename
    5012154