• DocumentCode
    1712254
  • Title

    Increasing believability: agents that justify their actions

  • Author

    Pisan, Yusuf ; Nayak, Abhaya

  • Author_Institution
    Dept. of Comput., Macquarie Univ., Sydney, NSW, Australia
  • Volume
    3
  • fYear
    2001
  • fDate
    6/23/1905 12:00:00 AM
  • Firstpage
    1347
  • Lastpage
    1350
  • Abstract
    Creating believable agents that can communicate and collaborate with the player is one of the big challenges in developing computer games. We propose an architecture that uses a logic-based truth maintenance system coupled with a rule engine to create articulate agents capable of having conversations with the player. Our preliminary investigation shows that this framework can be used to develop a new style of computer game where the player actively learns through interacting with the computer characters
  • Keywords
    belief maintenance; computer games; interactive systems; knowledge based systems; software agents; truth maintenance; action justification; autonomous agent; believable agents; computer game; interactive system; rule engine; truth maintenance; Atmosphere; Autonomous agents; Collaboration; Computer architecture; Computer graphics; Engines; Hardware; Humans; Military computing; Virtual environment;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Fuzzy Systems, 2001. The 10th IEEE International Conference on
  • Conference_Location
    Melbourne, Vic.
  • Print_ISBN
    0-7803-7293-X
  • Type

    conf

  • DOI
    10.1109/FUZZ.2001.1008907
  • Filename
    1008907