DocumentCode :
1712254
Title :
Increasing believability: agents that justify their actions
Author :
Pisan, Yusuf ; Nayak, Abhaya
Author_Institution :
Dept. of Comput., Macquarie Univ., Sydney, NSW, Australia
Volume :
3
fYear :
2001
fDate :
6/23/1905 12:00:00 AM
Firstpage :
1347
Lastpage :
1350
Abstract :
Creating believable agents that can communicate and collaborate with the player is one of the big challenges in developing computer games. We propose an architecture that uses a logic-based truth maintenance system coupled with a rule engine to create articulate agents capable of having conversations with the player. Our preliminary investigation shows that this framework can be used to develop a new style of computer game where the player actively learns through interacting with the computer characters
Keywords :
belief maintenance; computer games; interactive systems; knowledge based systems; software agents; truth maintenance; action justification; autonomous agent; believable agents; computer game; interactive system; rule engine; truth maintenance; Atmosphere; Autonomous agents; Collaboration; Computer architecture; Computer graphics; Engines; Hardware; Humans; Military computing; Virtual environment;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Fuzzy Systems, 2001. The 10th IEEE International Conference on
Conference_Location :
Melbourne, Vic.
Print_ISBN :
0-7803-7293-X
Type :
conf
DOI :
10.1109/FUZZ.2001.1008907
Filename :
1008907
Link To Document :
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