DocumentCode :
1722565
Title :
The development of quadruped giant puppet based on 3D graphic animation
Author :
Lee, SangWon ; Kim, JinYoung ; Kwon, OHung ; Joung, KwanYoung ; Won, Daehee ; Rim, KyungHwa
Author_Institution :
Korea Inst. of Ind. Technol.(KITECH), Incheon, South Korea
fYear :
2011
Firstpage :
1772
Lastpage :
1777
Abstract :
The purpose of this paper is to realize a stable and natural walking pattern for quadruped giant puppets. The entertainment industry has proven to be an extensive market for quadruped animals. A life-size dinosaur that was manufactured for a show has been the subject of this paper. 3D graphic animation capture method has been introduced for data acquisition and was exercised for lifelike motion through control algorithm and dynamic simulation. The data will play a major role in enabling natural motion. Puppets will be an aggressive application in the robot technology.
Keywords :
computer animation; data acquisition; entertainment; gait analysis; legged locomotion; solid modelling; 3D graphic animation capture method; control algorithm; data acquisition; dynamic simulation; entertainment industry; life size dinosaur; natural walking pattern; quadruped animals; quadruped giant puppet; Animation; Dinosaurs; Legged locomotion; Mobile communication; Service robots; Three dimensional displays;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Robotics and Biomimetics (ROBIO), 2011 IEEE International Conference on
Conference_Location :
Karon Beach, Phuket
Print_ISBN :
978-1-4577-2136-6
Type :
conf
DOI :
10.1109/ROBIO.2011.6181546
Filename :
6181546
Link To Document :
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