DocumentCode
1724363
Title
Plane segmentation and decimation of point clouds for 3D environment reconstruction
Author
Lingni Ma ; Favier, R. ; Luat Do ; Bondarev, E. ; de With, P.H.N.
Author_Institution
Dept. of Electr. Eng., Eindhoven Univ. of Technol., Eindhoven, Netherlands
fYear
2013
Firstpage
43
Lastpage
49
Abstract
Three-dimensional (3D) models of environments are a promising technique for serious gaming and professional engineering applications. In this paper, we introduce a fast and memory-efficient system for the reconstruction of large-scale environments based on point clouds. Our main contribution is the emphasis on the data processing of large planes, for which two algorithms have been designed to improve the overall performance of the 3D reconstruction. First, a flatness-based segmentation algorithm is presented for plane detection in point clouds. Second, a quadtree-based algorithm is proposed for decimating the point cloud involved with the segmented plane and consequently improving the efficiency of triangulation. Our experimental results have shown that the proposed system and algorithms have a high efficiency in speed and memory for environment reconstruction. Depending on the amount of planes in the scene, the obtained efficiency gain varies between 20% and 50%.
Keywords
image enhancement; image reconstruction; trees (mathematics); 3D environment reconstruction; 3D models; efficiency 20 percent to 50 percent; flatness-based segmentation algorithm; large plane data processing; large-scale environment reconstruction; memory-efficient system; point cloud plane decimation; point cloud plane segmentation; professional engineering applications; quadtree-based algorithm; three-dimensional models; Algorithm design and analysis; Geometry; Image reconstruction; Noise; Optimization; Surface reconstruction; Three-dimensional displays; decimation; plane detection; point cloud; surface reconstruction; triangulation;
fLanguage
English
Publisher
ieee
Conference_Titel
Consumer Communications and Networking Conference (CCNC), 2013 IEEE
Conference_Location
Las Vegas, NV
Print_ISBN
978-1-4673-3131-9
Type
conf
DOI
10.1109/CCNC.2013.6488423
Filename
6488423
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