DocumentCode
1725423
Title
Retexturing in the Presence of Complex Illumination and Occlusions
Author
Pilet, Julien ; Lepetit, Vincent ; Fua, Pascal
Author_Institution
Ecole Polytech. Fed. de Lausanne, Lausanne
fYear
2007
Firstpage
249
Lastpage
258
Abstract
We present a nonrigid registration technique that achieves spatial, photometric, and visibility accuracy. It lets us photo-realistically augment 3D deformable surfaces under complex illumination conditions and in spite of severe occlusions. There are many approaches that address some of these issues but very few that simultaneously handle all of them as we do. We use triangulated meshes to model the geometry and introduce explicit visibility maps as well as separate illumination parameters for each mesh vertex. We cast our registration problem in an expectation maximization framework that allows robust and fully automated operation. It provides explicit illumination and occlusion models that can be used for rendering purposes.
Keywords
augmented reality; computer graphics; computer vision; expectation-maximisation algorithm; lighting; complex illumination; expectation maximization framework; mesh vertex; nonrigid registration technique; occlusions; rendering; retexturing; Augmented reality; Deformable models; Fingers; Image databases; Lighting; Principal component analysis; Robustness; Shape; Solid modeling; Surface texture; Augmented Reality; Occlusion; Shadows;
fLanguage
English
Publisher
ieee
Conference_Titel
Mixed and Augmented Reality, 2007. ISMAR 2007. 6th IEEE and ACM International Symposium on
Conference_Location
Nara
Print_ISBN
978-1-4244-1749-0
Electronic_ISBN
978-1-4244-1750-6
Type
conf
DOI
10.1109/ISMAR.2007.4538855
Filename
4538855
Link To Document