Title :
A High-level Event System for Augmented Reality
Author :
Lugrin, Jean-Luc ; Chaignon, Remi ; Cavazza, Marc
Author_Institution :
Sch. of Comput., Univ. of Teesside, Middlesbrough
Abstract :
3D graphics systems increasingly rely on sophisticated event systems derived from collision detection mechanisms, which support the discretisation of Physics as well as high-level programming and scripting. By contrast, augmented reality systems have not yet adopted this approach. We describe the development of a high-level event system on top of the ARToolkit environment incorporating the ODE Physics engine. We first define a typology of events encompassing interactions between virtual objects as well as interactions involving markers. We then describe how these events can be recognised in real-time from elementary collisions detected by the ODE Physics engine. We conclude by discussing examples of high-level event recognitions and how they can support the development of applications.
Keywords :
augmented reality; computer graphics; computer vision; 3D graphics systems; augmented reality; augmented reality systems; high-level event system; high-level programming; scripting; Application software; Augmented reality; Chromium; Engines; Event detection; Graphics; Multimedia systems; Physics computing; Sampling methods; Virtual reality; ARToolKit; Augmented Reality; Event Systems;
Conference_Titel :
Mixed and Augmented Reality, 2007. ISMAR 2007. 6th IEEE and ACM International Symposium on
Conference_Location :
Nara
Print_ISBN :
978-1-4244-1749-0
Electronic_ISBN :
978-1-4244-1750-6
DOI :
10.1109/ISMAR.2007.4538861