DocumentCode :
1729185
Title :
Randomized data allocation for real-time disk I/O
Author :
Berson, S. ; Muntz, R.R. ; Wong, W.R.
Author_Institution :
USC Information Sci. Inst., Marina del Rey, CA, USA
fYear :
1996
Firstpage :
286
Lastpage :
290
Abstract :
Continuous media such as video or audio from databases that are disk resident require real-time disk I/O support. Video on demand systems have been widely studied and most proposed designs take advantage of the (largely) predictable nature of the I/O stream to provide both guaranteed upper bounds on delay and reasonably high resource utilizations. For disk based 3D interactive systems the problem is very different since the user\´s actions determine the future deadlines for model data at the display. The data layout we propose and evaluate in this paper abandons the idea of a careful layout of data for a completely randomized layout. We consider large, multidisk systems in which the 3D model data is partitioned into granules which are the logical unit of data that gets transferred an and out of the active scene graph. Granules form parity groups as is familiar from disk arrays. In the proposed system, the use of redundancy in the form of parity is used under normal conditions for load balancing (since for a parity group of size G, any G-1 blocks can be read to obtain the data). Preliminary simulation results suggest that for moderate increase in storage for parity, one can obtain high degree of disk bandwidth utilization combined with a "nearly guaranteed" maximum delay, i.e., with probability approaching 1. The simulations show the nature of the tradeoffs between utilization and the probability that deadlines are met.
Keywords :
file servers; hard discs; input-output programs; interactive video; jukebox storage systems; multimedia communication; real-time systems; storage management; active scene graph; continuous media; data layout; disk bandwidth utilization; disk based 3D interactive systems; high resource utilizations; load balancing; multidisk systems; parity groups; randomized data allocation; real-time disk I/O; redundancy; video on demand systems; Audio databases; Delay; Interactive systems; Layout; Random media; Resource management; Streaming media; Three dimensional displays; Upper bound; Video on demand;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Compcon '96. 'Technologies for the Information Superhighway' Digest of Papers
Conference_Location :
Santa Clara, CA, USA
ISSN :
1063-6390
Print_ISBN :
0-8186-7414-8
Type :
conf
DOI :
10.1109/CMPCON.1996.501784
Filename :
501784
Link To Document :
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