DocumentCode :
1730313
Title :
Design and cof self-organized data aggregation using evolutionary game theory in delay tolerant networks
Author :
Kabir, K. Habibul ; Sasabe, Masahiro ; Takine, Tetsuya
Author_Institution :
Dept. of Inf. & Commun. Technol., Osaka Univ., Suita, Japan
fYear :
2009
Firstpage :
1
Lastpage :
6
Abstract :
In delay tolerant networks (DTNs), custody transfer mechanism provides reliable end-to-end data transfer in which special nodes (custodians) transfer data with custody in a hop-by-hop manner. As a result, storage congestion occurs when data with custody increases and/or the network is partitioned into multiple sub-networks for a long time. The storage congestion can be alleviated with the help of message ferries. In such a scenario, data should be aggregated to some custodians so that message ferries can effectively collect them. In this paper, we propose a scheme to aggregate data into selected custodians, called aggregators, in a fully distributed and autonomous manner by using evolutionary game theoretical approach where we can also control the number of aggregators to a desired value.
Keywords :
evolutionary computation; game theory; message passing; telecommunication congestion control; custody transfer mechanism; delay tolerant networks; evolutionary game theory; self-organized data aggregation; Communications technology; Data analysis; Data engineering; Design engineering; Disruption tolerant networking; Energy storage; Game theory; Information analysis; Reliability engineering; Reliability theory;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
World of Wireless, Mobile and Multimedia Networks & Workshops, 2009. WoWMoM 2009. IEEE International Symposium on a
Conference_Location :
Kos
Print_ISBN :
978-1-4244-4440-3
Electronic_ISBN :
978-1-4244-4439-7
Type :
conf
DOI :
10.1109/WOWMOM.2009.5282459
Filename :
5282459
Link To Document :
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