DocumentCode
1735716
Title
Learning efficient satisfaction equilibria via trial and error
Author
Perlaza, Samir M. ; Poor, H. Vincent ; Zhu Han
Author_Institution
Dept. ECE, Univ. of Houston, Houston, TX, USA
fYear
2012
Firstpage
676
Lastpage
680
Abstract
In this paper, the problem of quality-of-service (QoS) provisioning is formulated as a game in satisfaction form. The corresponding solution is shown to be either a satisfaction equilibrium (SE), an efficient satisfaction equilibrium (ESE) or a non-equilibrium solution in which the largest population of players are satisfied (N-person satisfaction point, N-PSP). The main two contributions are: (i) A family of functions whose global maximizers are either an ESE, an SE or an N-PSP depending on their existence; and (ii) a fully distributed algorithm that allows the achievability of the above equilibria or non-equilibrium configurations via the decentralized maximization of these functions. In particular, the construction of such functions ensures the convergence of the proposed algorithm to stochastically stable solutions. This property is shown to be independent of the topology of the network or the specific individual QoS constraints.
Keywords
quality of service; telecommunication network topology; ESE; N-PSP; N-person satisfaction point; QoS constraint; SE; decentralized maximization; efficient satisfaction equilibrium learning; network topology; quality-of-service;
fLanguage
English
Publisher
ieee
Conference_Titel
Signals, Systems and Computers (ASILOMAR), 2012 Conference Record of the Forty Sixth Asilomar Conference on
Conference_Location
Pacific Grove, CA
ISSN
1058-6393
Print_ISBN
978-1-4673-5050-1
Type
conf
DOI
10.1109/ACSSC.2012.6489096
Filename
6489096
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