DocumentCode :
1738946
Title :
Towards an architecture for artificial animated creatures
Author :
Garcia, Luiz-Marcos ; Farias, Ricardo C. ; Da Sila, F.W. ; Grupen, Roderic A.
Author_Institution :
Lab. d´´Anal. et d´´Archit. des Syst., Toulouse, France
fYear :
2000
fDate :
2000
Firstpage :
170
Lastpage :
175
Abstract :
We present a methodology used to implement artificial animated creatures. Our control architecture considers using local sensory information to provide the creatures with perception, deals with dynamics and kinematics issues and provides a well structured way to control the creature resources. Three artificial creatures with different sensors/actuators/dynamics characteristics show the versatility of the architecture. As a practical result, by using the same control structure, the artificial animated creatures are able to perform different tasks, like visual monitoring of their environments and progression on a rough terrain
Keywords :
artificial life; computer animation; artificial animated creatures; artificial creatures; control architecture; dynamics; kinematics issues; local sensory information; perception; rough terrain; visual monitoring; Actuators; Animation; Constraint theory; Feedback; Joints; Kinematics; Manipulator dynamics; Monitoring; Physics; Robot sensing systems;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer Animation 2000. Proceedings
Conference_Location :
Philadelphia, PA
ISSN :
1087-4844
Print_ISBN :
0-7695-0683-6
Type :
conf
DOI :
10.1109/CA.2000.889076
Filename :
889076
Link To Document :
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