• DocumentCode
    1738946
  • Title

    Towards an architecture for artificial animated creatures

  • Author

    Garcia, Luiz-Marcos ; Farias, Ricardo C. ; Da Sila, F.W. ; Grupen, Roderic A.

  • Author_Institution
    Lab. d´´Anal. et d´´Archit. des Syst., Toulouse, France
  • fYear
    2000
  • fDate
    2000
  • Firstpage
    170
  • Lastpage
    175
  • Abstract
    We present a methodology used to implement artificial animated creatures. Our control architecture considers using local sensory information to provide the creatures with perception, deals with dynamics and kinematics issues and provides a well structured way to control the creature resources. Three artificial creatures with different sensors/actuators/dynamics characteristics show the versatility of the architecture. As a practical result, by using the same control structure, the artificial animated creatures are able to perform different tasks, like visual monitoring of their environments and progression on a rough terrain
  • Keywords
    artificial life; computer animation; artificial animated creatures; artificial creatures; control architecture; dynamics; kinematics issues; local sensory information; perception; rough terrain; visual monitoring; Actuators; Animation; Constraint theory; Feedback; Joints; Kinematics; Manipulator dynamics; Monitoring; Physics; Robot sensing systems;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Animation 2000. Proceedings
  • Conference_Location
    Philadelphia, PA
  • ISSN
    1087-4844
  • Print_ISBN
    0-7695-0683-6
  • Type

    conf

  • DOI
    10.1109/CA.2000.889076
  • Filename
    889076