DocumentCode
1738947
Title
An interactive generalized motion simulator (GMS) in an object-oriented framework
Author
Wookho So ; Kim, Kyunghwan ; Amato, Nancy M.
Author_Institution
Dept. of Comput. Sci., Texas A&M Univ., TX, USA
fYear
2000
fDate
2000
Firstpage
176
Lastpage
181
Abstract
This paper introduces I-GMS, a dynamic simulator that accommodates various systems of rigid bodies, ranging from a single free flying rigid object to complex linkages such as those needed for robotic systems or human body simulation. I-GMS´s object-oriented design provides a generic framework for representing various types of rigid body systems, and exploits virtual functions to apply common kinematic and dynamic functionalities to them. Moreover, I-GMS supports interactive simulation so that it easily incorporates user-input for the on-line editing and modification of trajectories. User-interaction is achieved with the PHANToM haptic device which runs as an integrated part of I-GMS. We demonstrate I-GMS´s capability to simulate general multi-rigid-body systems through examples that include a free-falling sphere, a robot manipulator, and a human body model with 36 degrees of freedom (dof). We present a simple example of interactive simulation for a 3-dof robot manipulator
Keywords
computer animation; object-oriented programming; dynamic simulator; generalized motion simulator; human body simulation; interactive simulation; multi-rigid-body systems; object-oriented framework; rigid bodies; robotic systems; Biological system modeling; Computational modeling; Computer science; Haptic interfaces; Humans; Manipulator dynamics; Object oriented modeling; Robot kinematics; Virtual environment; Virtual reality;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Animation 2000. Proceedings
Conference_Location
Philadelphia, PA
ISSN
1087-4844
Print_ISBN
0-7695-0683-6
Type
conf
DOI
10.1109/CA.2000.889078
Filename
889078
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