DocumentCode :
1740774
Title :
From image and video compression to computer graphics
Author :
Chen, Tsuhan
Author_Institution :
Dept. of Electr. & Comput. Eng., Carnegie Mellon Univ., Pittsburgh, PA, USA
Volume :
2
fYear :
2000
fDate :
10-13 Sept. 2000
Firstpage :
9
Abstract :
We report previous effort in expanding image and video compression to computer graphics applications, in particular those based on image-based rendering. We then introduce our progress in developing a networked immersive environment that integrates image analysis, face animation, and streaming of 3D objects, to provide a truly immersive environment, with the goal of replacing existing video conferencing platforms.
Keywords :
computer animation; data compression; image coding; rendering (computer graphics); teleconferencing; video codecs; video coding; 3D objects streaming; computer graphics; face animation; image analysis; image compression; image-based rendering; networked immersive environment; video codec; video compression; video conferencing platforms; Computer graphics; Decoding; Discrete cosine transforms; Image coding; Layout; Motion compensation; Rendering (computer graphics); Sprites (computer); Video codecs; Video compression;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Image Processing, 2000. Proceedings. 2000 International Conference on
Conference_Location :
Vancouver, BC, Canada
ISSN :
1522-4880
Print_ISBN :
0-7803-6297-7
Type :
conf
DOI :
10.1109/ICIP.2000.899211
Filename :
899211
Link To Document :
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