DocumentCode :
1740832
Title :
Texture mapping by successive refinement
Author :
Horbelt, Stefan ; Thévenaz, Philippe ; Unser, Michael
Author_Institution :
Biomed. Imaging Group, Swiss Federal Inst. of Technol., Lausanne, Switzerland
Volume :
2
fYear :
2000
fDate :
10-13 Sept. 2000
Firstpage :
307
Abstract :
We define texture mapping as an optimization problem for which the goal is to preserve the maximum amount of information in the mapped texture. We derive a solution that is optimal in the least-squares sense and that corresponds to the pseudo-inverse of the texture-mapping transformation. In practice, a first-order approximation of the least-squares solution is used as an initial estimate for the mapped texture. This initial solution is refined by successive approximation to yield the least-squares optimal result. In essence, the proposed multi-pass method acts like an adaptive antialiasing filter.
Keywords :
adaptive filters; adaptive signal processing; antialiasing; filtering theory; image texture; interpolation; least squares approximations; matrix inversion; optimisation; adaptive antialiasing filter; area sampling; computer graphics; first-order approximation; geometric mapping; least-squares optimal solution; multi-pass method; optimization problem; piecewise constant screen model; pseudo inverse interpolation matrix; pseudo-inverse texture-mapping transformation; successive approximation; successive refinement; texture mapping; Adaptive filters; Biomedical imaging; Computational modeling; Computer graphics; Computer simulation; Image resolution; OFDM modulation; Rendering (computer graphics); Solid modeling; Surface texture;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Image Processing, 2000. Proceedings. 2000 International Conference on
Conference_Location :
Vancouver, BC, Canada
ISSN :
1522-4880
Print_ISBN :
0-7803-6297-7
Type :
conf
DOI :
10.1109/ICIP.2000.899367
Filename :
899367
Link To Document :
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