• DocumentCode
    1742862
  • Title

    Recognition of 3D textured objects by mixing view-based and model-based representations

  • Author

    Allezard, N. ; Dhome, M. ; Jurie, F.

  • Author_Institution
    Blaise-Pascal Univ., Aubiere, France
  • Volume
    1
  • fYear
    2000
  • fDate
    2000
  • Firstpage
    960
  • Abstract
    A strategy combining advantages of view-based and model-based object recognition approaches has been developed. Textured 3D models are used to produce local appearances of object key-points. Correspondences between 3D points and local appearances are also established during this learning stage. The recognition consists first in matching these local appearances and those extracted from the image. A robust 3D pose estimation is then carried out, discarding spurious correspondences. This algorithm is computationally very efficient. It can analyse images including several objects and can also handle partial object occultations as well as important changes of brightness and contrast
  • Keywords
    brightness; feature extraction; image texture; object recognition; 3D points; 3D textured objects; brightness; contrast; local appearances; model-based representations; partial object occultations; robust 3D pose estimation; view-based representations; Brightness; Character recognition; Image analysis; Image recognition; Image segmentation; Object recognition; Pixel; Robustness; Solid modeling;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Pattern Recognition, 2000. Proceedings. 15th International Conference on
  • Conference_Location
    Barcelona
  • ISSN
    1051-4651
  • Print_ISBN
    0-7695-0750-6
  • Type

    conf

  • DOI
    10.1109/ICPR.2000.905614
  • Filename
    905614