• DocumentCode
    1744807
  • Title

    Arbitrarily scalable edge-preserving interpolation for 3-D graphics and video resizing

  • Author

    Lee, Yuan-Chung ; Jen, Chein-Wei

  • Author_Institution
    Dept. of Electron. Eng., Nat. Chiao Tung Univ., Hsinchu, Taiwan
  • Volume
    2
  • fYear
    2001
  • fDate
    6-9 May 2001
  • Firstpage
    317
  • Abstract
    Arbitrary scaling is an essential operation in texture filtering of real-time 3-D graphics and video resizing. Conventional schemes do not consider the characteristics of the source contents, so that the sharpness of edges cannot be retained. In this paper, we propose an edge-preserving interpolation algorithm that can perform arbitrary scaling. The algorithm utilizes a band-split approach with weighted selection direction interpolation. With this algorithm, the edges and details are much sharper and more proper for human perception. The required memory bandwidth (the bottleneck of current high-performance 3-D graphics) for texture access is still similar to the conventional schemes
  • Keywords
    image texture; interpolation; solid modelling; video signal processing; 3D graphics; 3D video resizing; arbitrarily scalable interpolation; band-split approach; edge-preserving interpolation; memory bandwidth; real-time processing; texture filtering; weighted selection direction interpolation; Anisotropic filters; Anisotropic magnetoresistance; Computer graphics; Convolution; Filtering algorithms; Humans; Image processing; Interpolation; Kernel; Video sharing;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Circuits and Systems, 2001. ISCAS 2001. The 2001 IEEE International Symposium on
  • Conference_Location
    Sydney, NSW
  • Print_ISBN
    0-7803-6685-9
  • Type

    conf

  • DOI
    10.1109/ISCAS.2001.921071
  • Filename
    921071