DocumentCode
1744807
Title
Arbitrarily scalable edge-preserving interpolation for 3-D graphics and video resizing
Author
Lee, Yuan-Chung ; Jen, Chein-Wei
Author_Institution
Dept. of Electron. Eng., Nat. Chiao Tung Univ., Hsinchu, Taiwan
Volume
2
fYear
2001
fDate
6-9 May 2001
Firstpage
317
Abstract
Arbitrary scaling is an essential operation in texture filtering of real-time 3-D graphics and video resizing. Conventional schemes do not consider the characteristics of the source contents, so that the sharpness of edges cannot be retained. In this paper, we propose an edge-preserving interpolation algorithm that can perform arbitrary scaling. The algorithm utilizes a band-split approach with weighted selection direction interpolation. With this algorithm, the edges and details are much sharper and more proper for human perception. The required memory bandwidth (the bottleneck of current high-performance 3-D graphics) for texture access is still similar to the conventional schemes
Keywords
image texture; interpolation; solid modelling; video signal processing; 3D graphics; 3D video resizing; arbitrarily scalable interpolation; band-split approach; edge-preserving interpolation; memory bandwidth; real-time processing; texture filtering; weighted selection direction interpolation; Anisotropic filters; Anisotropic magnetoresistance; Computer graphics; Convolution; Filtering algorithms; Humans; Image processing; Interpolation; Kernel; Video sharing;
fLanguage
English
Publisher
ieee
Conference_Titel
Circuits and Systems, 2001. ISCAS 2001. The 2001 IEEE International Symposium on
Conference_Location
Sydney, NSW
Print_ISBN
0-7803-6685-9
Type
conf
DOI
10.1109/ISCAS.2001.921071
Filename
921071
Link To Document