DocumentCode
1745658
Title
A physically-based model for real-time facial expression animation
Author
Zhan, Yu ; Sung, Eric ; Prakash, Edmond C.
Author_Institution
Sch. of Electr. & Electron. Eng., Nanyang Technol. Univ., Singapore
fYear
2001
fDate
2001
Firstpage
399
Lastpage
406
Abstract
In this paper we propose a physically-based 3D dynamic facial model based on anatomical knowledge for facial expression animation. The facial model incorporates a physically-based approximation to facial skin and a set of anatomically-motivated facial muscles. The skin model is established through the use of a mass-spring system with nonlinear springs which simulate the elastic dynamics of a real facial skin. Facial muscle models are developed to emulate facial muscle contraction. Lagrangian mechanics governs the dynamics, dictating the deformation of facial surface in response to muscle forces. The dynamic facial modeling algorithm runs at interactive rate with continuous 3D display on a graphics workstation. Using our system, we can effectively synthesize realistic facial expressions and analyze tile relationship between facial surface deformation and the activation of underlying facial muscles
Keywords
computer animation; face recognition; image processing; facial expression animation; facial model; facial muscles; facial skin; surface deformation; Facial animation; Facial muscles; Graphics; Heuristic algorithms; Lagrangian functions; Nonlinear dynamical systems; Response surface methodology; Skin; Springs; Three dimensional displays;
fLanguage
English
Publisher
ieee
Conference_Titel
3-D Digital Imaging and Modeling, 2001. Proceedings. Third International Conference on
Conference_Location
Quebec City, Que.
Print_ISBN
0-7695-0984-3
Type
conf
DOI
10.1109/IM.2001.924487
Filename
924487
Link To Document