• DocumentCode
    1749204
  • Title

    Coordination of exploration and exploitation in a dynamic environment

  • Author

    Yen, Gary ; Yang, Fengming ; Hickey, Travis ; Goldstein, Michel

  • Author_Institution
    Sch. of Electr. & Comput. Eng., Oklahoma State Univ., Stillwater, OK, USA
  • Volume
    2
  • fYear
    2001
  • fDate
    2001
  • Firstpage
    1014
  • Abstract
    One much researched issue in reinforcement learning is the trade off between exploration and exploitation. Being able to effectively balance exploration and exploitation activities becomes even more crucial in a dynamic environment. An algorithm is proposed herein that provides one solution to the exploration vs. exploitation dilemma. The algorithm is presented in the context of a path-finding agent in a dynamic grid-world problem. The state-value function used is penalty based, allowing the agent to act over the space of paths with minimal penalties. A forgetting mechanism is implemented that allows the agent to explore paths that were previously determined to be suboptimal. Simulation results are used to analyze the behavior of the proposed algorithm in a dynamic environment
  • Keywords
    learning (artificial intelligence); software agents; Q learning; dynamic grid-world problem; exploitation; exploration; forgetting mechanism; path-finding agent; penalty; reinforcement learning; state-value function; Acceleration; Algorithm design and analysis; Analytical models; Control systems; Genetic algorithms; Heuristic algorithms; Intelligent control; Intelligent systems; Learning systems; Systems engineering and theory;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Neural Networks, 2001. Proceedings. IJCNN '01. International Joint Conference on
  • Conference_Location
    Washington, DC
  • ISSN
    1098-7576
  • Print_ISBN
    0-7803-7044-9
  • Type

    conf

  • DOI
    10.1109/IJCNN.2001.939499
  • Filename
    939499