DocumentCode
1749204
Title
Coordination of exploration and exploitation in a dynamic environment
Author
Yen, Gary ; Yang, Fengming ; Hickey, Travis ; Goldstein, Michel
Author_Institution
Sch. of Electr. & Comput. Eng., Oklahoma State Univ., Stillwater, OK, USA
Volume
2
fYear
2001
fDate
2001
Firstpage
1014
Abstract
One much researched issue in reinforcement learning is the trade off between exploration and exploitation. Being able to effectively balance exploration and exploitation activities becomes even more crucial in a dynamic environment. An algorithm is proposed herein that provides one solution to the exploration vs. exploitation dilemma. The algorithm is presented in the context of a path-finding agent in a dynamic grid-world problem. The state-value function used is penalty based, allowing the agent to act over the space of paths with minimal penalties. A forgetting mechanism is implemented that allows the agent to explore paths that were previously determined to be suboptimal. Simulation results are used to analyze the behavior of the proposed algorithm in a dynamic environment
Keywords
learning (artificial intelligence); software agents; Q learning; dynamic grid-world problem; exploitation; exploration; forgetting mechanism; path-finding agent; penalty; reinforcement learning; state-value function; Acceleration; Algorithm design and analysis; Analytical models; Control systems; Genetic algorithms; Heuristic algorithms; Intelligent control; Intelligent systems; Learning systems; Systems engineering and theory;
fLanguage
English
Publisher
ieee
Conference_Titel
Neural Networks, 2001. Proceedings. IJCNN '01. International Joint Conference on
Conference_Location
Washington, DC
ISSN
1098-7576
Print_ISBN
0-7803-7044-9
Type
conf
DOI
10.1109/IJCNN.2001.939499
Filename
939499
Link To Document