Title : 
Optimization of data access in behavioral modelling of computer animation
         
        
            Author : 
Ho, Kee Ping ; Tan, Eng Chong ; Wong, Kok Cheong
         
        
            Author_Institution : 
Center for Graphics & Imaging Technol., Nanyang Technol. Univ., Singapore, Singapore
         
        
        
        
        
        
            Abstract : 
Behavioral modelling encompasses a number of processing requirements. These include the processing of any mental attributes, the perceived environment and the actions to be performed. These increase the load of any processor running the simulation. If there are many such behavioral modules in an animation, the playback of the scene becomes non-interactive. A simple way to improve playback speed is to store the simulation data at suitable locations. Playback of the animation is then just a matter of reading the simulation data. The speedup is often visually noticeable, although it is at the cost of storage space
         
        
            Keywords : 
application program interfaces; cache storage; computer animation; information retrieval; optimisation; Maya API; behavioral modelling; caching; computer animation; data access optimization; mental attributes; multiple creatures animation; perceived environment; performed actions; playback speed; simulation data; Animation; Application software; Computer graphics; Control systems; Costs; Layout; Motion pictures; Packaging; Production; Signal processing;
         
        
        
        
            Conference_Titel : 
Signal Processing and its Applications, Sixth International, Symposium on. 2001
         
        
            Conference_Location : 
Kuala Lumpur
         
        
            Print_ISBN : 
0-7803-6703-0
         
        
        
            DOI : 
10.1109/ISSPA.2001.949806