DocumentCode
1753372
Title
An efficient and low power architecture design for motion estimation using global elimination algorithm
Author
Huang, Yu-Wen ; Chien, Shao-Yi ; Hsieh, Bing-Yu ; Chen, Liang-Gee
Author_Institution
DSP/IC Design Lab, Graduate Institute of Electronics Engineering, National Taiwan University, No.1, Sec. 4, Roosevelt Road, Taipei 106, Taiwan
Volume
3
fYear
2002
fDate
13-17 May 2002
Abstract
This paper presents a new algorithm and architecture for motion estimation. The proposed global elimination algorithm (GEA) is derived from successive elimination algorithm (SEA). The main idea is to remove the branches of SEA to make data flow more regular and suitable for hardware. Besides, the processing time per motion vector for GEA is fixed, no initial guess is required, and the skipping ratio of search positions can be fixed within frames and is even higher than 99%. The average PSNR of compensated frames is almost the same (within 0.1 dB) as that of full-search block matching algorithm (FBMA). An architecture composed of a systolic part, an adder tree, and a comparator tree is also developed for GEA. Simulation results show our design outperforms many FBMA architectures in normalized processing capability per gate and normalized power at gate level.
Keywords
Algorithm design and analysis; Computer architecture; Digital signal processing; Hardware; Logic gates; PSNR; Random access memory;
fLanguage
English
Publisher
ieee
Conference_Titel
Acoustics, Speech, and Signal Processing (ICASSP), 2002 IEEE International Conference on
Conference_Location
Orlando, FL, USA
ISSN
1520-6149
Print_ISBN
0-7803-7402-9
Type
conf
DOI
10.1109/ICASSP.2002.5745310
Filename
5745310
Link To Document