DocumentCode :
1754932
Title :
Second-Order Feed-Forward Renderingfor Specular and Glossy Reflections
Author :
Lili Wang ; Naiwen Xie ; Wei Ke ; Popescu, V.
Author_Institution :
State Key Lab. of Virtual Reality Technol. & Syst, Beihang Univ., Beijing, China
Volume :
20
Issue :
9
fYear :
2014
fDate :
Sept. 1 2014
Firstpage :
1316
Lastpage :
1329
Abstract :
The feed-forward pipeline based on projection followed by rasterization handles the rays that leave the eye efficiently: these first-order rays are modeled with a simple camera that projects geometry to screen. Second-order rays however, as, for example, those resulting from specular reflections, are challenging for the feed-forward approach. We propose an extension of the feed-forward pipeline to handle second-order rays resulting from specular and glossy reflections. The coherence of second-order rays is leveraged through clustering, the geometry reflected by a cluster is approximated with a depth image, and the color samples captured by the second-order rays of a cluster are computed by intersection with the depth image. We achieve quality specular and glossy reflections at interactive rates in fully dynamic scenes.
Keywords :
image processing; pattern clustering; rendering (computer graphics); clustering; depth image; first-order rays; fully dynamic scenes; glossy reflection; projection; rasterization; second-order feedforward rendering; second-order rays; specular reflection; Approximation methods; Cameras; Geometry; Image color analysis; Ray tracing; Reflection; Rendering (computer graphics); Specular reflections; feed-forward rendering; fully dynamic scenes; glossy reflections; interactive rendering;
fLanguage :
English
Journal_Title :
Visualization and Computer Graphics, IEEE Transactions on
Publisher :
ieee
ISSN :
1077-2626
Type :
jour
DOI :
10.1109/TVCG.2014.2314666
Filename :
6803934
Link To Document :
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