• DocumentCode
    1767200
  • Title

    Using the Kinect for detecting tremors: Challenges and opportunities

  • Author

    Sooklal, Shellyann ; Mohan, P. ; Teelucksingh, Surujpal

  • Author_Institution
    Dept. of Comput. & Inf. Technol., Univ. of the West Indies, St. Augustine, Trinidad and Tobago
  • fYear
    2014
  • fDate
    1-4 June 2014
  • Firstpage
    768
  • Lastpage
    771
  • Abstract
    The Kinect sensor is an attachment for the Xbox gaming console which allows players to interact with games through body movement. This paper explores the possibility of using the Kinect in a clinical setting for detection of Parkinson´s, postural, flapping, titubation and voice tremors. All of the physical tremors were simulated and the ability of the Kinect to capture them was evaluated. The Kinect was also used to record voice data from real voice tremors patients. Physical and voice data were gathered from healthy persons for comparison. The results showed that the Kinect could reliably detect voice, postural and Parkinson´s tremors. A very consistent graph could be obtained repeatedly for both Parkinson´s and postural tremors. For voice tremors there was also a consistent pattern that differentiated a normal voice from one with a tremor. We have therefore proven that the Kinect can consistently record Parkinson´s, postural and voice tremors.
  • Keywords
    biomechanics; diseases; patient diagnosis; sensors; speech; Kinect sensor; Parkinson tremor detection; Xbox gaming console; body movement; flapping tremor detection; postural tremor detection; titubation tremor detection; voice data recording; voice tremor detection; Games; Image color analysis; Medical services; Monitoring; Skeleton; Software; Tracking;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Biomedical and Health Informatics (BHI), 2014 IEEE-EMBS International Conference on
  • Conference_Location
    Valencia
  • Type

    conf

  • DOI
    10.1109/BHI.2014.6864477
  • Filename
    6864477