DocumentCode :
1770352
Title :
Transforming Minecraft into a research platform
Author :
Engelbrecht, Herman A. ; Schiele, Gregor
Author_Institution :
MIH Media Lab., Stellenbosch Univ., Stellenbosch, South Africa
fYear :
2014
fDate :
10-13 Jan. 2014
Firstpage :
257
Lastpage :
262
Abstract :
Experimental evaluation of MMVE research is mostly based on simulation. To convince industry of the advantages of alternate MMVE architectures requires experimental results obtained from using a commercially deployed MMVE, such as Minecraft. In this paper we describe the transformation of Minecraft into a flexible research platform, that allows researchers to modify Minecraft on different layers and functional areas. As proof-of-concept we replace Minecraft´s client/server architecture with a distributed server cluster. The Minecraft virtual environment is distributed amongst the server cluster, allowing for migration of users between nodes of the cluster. This is achieved without modifying the Minecraft client and with minimal modification of the server.
Keywords :
client-server systems; peer-to-peer computing; MMVE research; P2P functionality; alternate MMVE architectures; commercial massively multiuser virtual environments; distributed server cluster; experimental evaluation; functional areas; minecraft client-server architecture; minecraft transformation; minecraft virtual environment; proof-of-concept system; research platform; Avatars; Computer architecture; Games; Peer-to-peer computing; Servers; Software; Virtual environments;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Consumer Communications and Networking Conference (CCNC), 2014 IEEE 11th
Conference_Location :
Las Vegas, NV
Print_ISBN :
978-1-4799-2356-4
Type :
conf
DOI :
10.1109/CCNC.2014.6866580
Filename :
6866580
Link To Document :
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