DocumentCode
177727
Title
Asymmetric coding using Binocular Just Noticeable Difference and depth information for stereoscopic 3D
Author
Fezza, Sid Ahmed ; Larabi, Mohamed-Chaker ; Faraoun, Kamel Mohamed
Author_Institution
Dept. of Comput. Sci., Djillali Liabes Univ. of Sidi Bel Abbes, Sidi Bel-Abbes, Algeria
fYear
2014
fDate
4-9 May 2014
Firstpage
880
Lastpage
884
Abstract
The problem of determining the best level of asymmetry has been addressed by several recent works with the aim to guarantee an optimal binocular perception while keeping the minimum required information. To do so, subjective experiments have been conducted for the definition of an appropriate threshold. However, such an approach is lacking in terms of generalization because of the content variability. Moreover, using a fixed threshold does not allow an adaptation to the content and to the images´ quality. The traditional asymmetric stereoscopic coding methods apply a uniform asymmetry by considering that all regions of an image have the same perceptual relevance which is not in compliance with the characteristics of human visual system (HVS). Consequently, this paper describes a fully automated model that dynamically determines the best bounds of asymmetry for each region of the image. Based on the Binocular Just Noticeable Difference (BJND) and the depth level in the scene, the proposed method achieves non-uniform reduction of spatial resolution of one view of the stereo pair with the aim to reduce bandwidth requirement. Experimental results show that the proposed method results in up to 43% of bitrate saving while outperforming the widely used asymmetric coding approaches in terms of 3D visual quality.
Keywords
image coding; stereo image processing; visual perception; 3D visual quality; BJND; HVS; appropriate threshold; asymmetric stereoscopic coding; binocular just noticeable difference; content variability; depth information; fixed threshold; human visual system; image quality; minimum required information; nonuniform reduction; optimal binocular perception; perceptual relevance; spatial resolution; stereoscopic 3D; uniform asymmetry; Bit rate; Encoding; Spatial resolution; Stereo image processing; Streaming media; Three-dimensional displays; Visualization; Asymmetric stereoscopic coding; BJND; HVS; binocular suppression; depth;
fLanguage
English
Publisher
ieee
Conference_Titel
Acoustics, Speech and Signal Processing (ICASSP), 2014 IEEE International Conference on
Conference_Location
Florence
Type
conf
DOI
10.1109/ICASSP.2014.6853723
Filename
6853723
Link To Document