DocumentCode
178187
Title
Pruning the 3D Curve Skeleton
Author
Serino, L. ; di Baja, G.S.
Author_Institution
Ist. di Calcolo e Reti ad Alte Prestazioni, Naples, Italy
fYear
2014
fDate
24-28 Aug. 2014
Firstpage
2269
Lastpage
2274
Abstract
A new pruning algorithm is introduced to remove peripheral branches of scarce relevance from the curve skeleton of 3D objects, while keeping the more relevant branches untouched. The algorithm does not require fine tuning of the parameters involved in the criteria suggested to evaluate branch significance and, in the average, produces satisfactory results.
Keywords
computational geometry; 3D curve skeleton; pruning algorithm; scarce relevance; Context; Force; Image reconstruction; Shape; Skeleton; Surface reconstruction; Three-dimensional displays; 3D object; curve skeleton; pruning;
fLanguage
English
Publisher
ieee
Conference_Titel
Pattern Recognition (ICPR), 2014 22nd International Conference on
Conference_Location
Stockholm
ISSN
1051-4651
Type
conf
DOI
10.1109/ICPR.2014.394
Filename
6977106
Link To Document