Title :
Study of Guessability method in a game for multitouch screen
Author :
Gutierrez, Milagros ; Nakamura, Ryosuke
Author_Institution :
Dept. de Eng. de Comput., Escola Politec. da Univ. de Sao Paulo, Sao Paulo, Brazil
Abstract :
One of the elements of an application for touch-based devices is the vocabulary of gestures. There are methods for creating a vocabulary of gestures that are intuitive and considered ergonomically good. In order to assess the quality of one of these methods, a test with the Guessability method was performed using a game for multi-touch screen. The test showed the potential of this method being generic enough to work with different sorts of applications, allowing a great amount of freedom in its execution. Yet, this freedom brought along some problems which must be taken into consideration or modified before using the Guessability method.
Keywords :
computer games; touch sensitive screens; Guessability method; game; gesture vocabulary; multitouch screen; touch-based devices; Abstracts; Bills of materials; Games; Smart phones; Software; Three-dimensional displays; Vocabulary; application; guessability; tabletop; test; user;
Conference_Titel :
Information Systems and Technologies (CISTI), 2014 9th Iberian Conference on
Conference_Location :
Barcelona
DOI :
10.1109/CISTI.2014.6877048