DocumentCode
1786118
Title
Coevolutionary Procedural Generation of Battle Formations in Massively Multiplayer Online Strategy Games
Author
Siqueira Ruela, Andre ; Gadelha Guimaraes, Frederico
Author_Institution
Grad. Program in Electr. Eng., Univ. Fed. de Minas Gerais, Belo Horizonte, Brazil
fYear
2014
fDate
12-14 Nov. 2014
Firstpage
89
Lastpage
98
Abstract
This paper presents a coevolutionary genetic algorithm for the development of battle formations in Massively Multiplayer Online Real-Time Strategy games. We consider the context of the game Call of Roma, where the battles are turn based and two sides fight each other, each side involving one or more players. The coevolutionary genetic algorithm takes as input a predetermined battle formation, presented by the defense side, and returns a battle formation adapted for the Attack side. The algorithm aims to maximize the battle performance, which is a subjective concept that varies from player to player. The individual encodes the various characteristics of the fighting heroes. We tested the algorithm over a cloud-computing platform, considering test cases modeled by several active players. The results illustrate that the proposed algorithm is able to find a victorious solution for the Attack team, even when it is under unfavorable conditions.
Keywords
cloud computing; computer games; genetic algorithms; Call of Roma game; active players; attack side; attack team; battle formation development; battle performance maximization; cloud-computing platform; coevolutionary genetic algorithm; coevolutionary procedural generation; defense side; fighting hero characteristics; massively multiplayer online real-time strategy games; subjective concept; turn-based battles; unfavorable conditions; Artificial neural networks; Biological cells; Context; Games; Genetic algorithms; Real-time systems; Saturn; Coevolutionary Algorithm; Massively Multiplayer Online Real-time Strategy; Procedural Content Generation;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Games and Digital Entertainment (SBGAMES), 2014 Brazilian Symposium on
Conference_Location
Porto Alegre
Type
conf
DOI
10.1109/SBGAMES.2014.37
Filename
7000036
Link To Document