• DocumentCode
    1787449
  • Title

    A Game-Based Approach for Collective Action in Self-Organising Socio-technical Systems

  • Author

    Bourazeri, Aikaterini ; Pitt, Jeremy

  • Author_Institution
    Dept. of Electr. & Electron. Eng., Imperial Coll. London, London, UK
  • fYear
    2014
  • fDate
    8-12 Sept. 2014
  • Firstpage
    175
  • Lastpage
    176
  • Abstract
    Synchronised and coordinated individual behaviours and actions in a socio-technical system could lead towards successful collective action. We present the design and implementation of a Serious Game, in which players have to self-organise the distribution of energy resources, which helps provide collective awareness, a prerequisite for collective action.
  • Keywords
    groupware; serious games (computing); collective action; collective awareness; energy resources; game-based approach; self-organising socio-technical system; serious game; Assembly; Communities; Games; Smart meters; Social network services; Sociotechnical systems; Visualization; Collective Action; Collective Awareness; Serious Games; Socio-Technical Systems;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Self-Adaptive and Self-Organizing Systems (SASO), 2014 IEEE Eighth International Conference on
  • Conference_Location
    London
  • Type

    conf

  • DOI
    10.1109/SASO.2014.31
  • Filename
    7001014