• DocumentCode
    1788601
  • Title

    Covert channels in online rogue-like games

  • Author

    Lakhani, Hasnain ; Zaffar, Fareed

  • Author_Institution
    Comput. Sci. Lab., SRI Int., Menlo Park, CA, USA
  • fYear
    2014
  • fDate
    10-14 June 2014
  • Firstpage
    761
  • Lastpage
    767
  • Abstract
    Covert channels allow two parties to exchange secret data in the presence of adversaries without disclosing the fact that there is any secret data in their communications. We propose and implement EEDGE, an improved method for steganography in mazes that builds upon the work done by Lee et al; and has a significantly higher embedding capacity. We apply EEDGE to the setting of online rogue-like games, which have randomly generated mazes as the levels for players; and show that this can be used to successfully create an efficient, error-free, high bit-rate covert channel.
  • Keywords
    computer games; electronic data interchange; steganography; EEDGE; covert channels; error free channel; high bit rate covert channel; online rogue like games; secret data exchange; steganography; Bit rate; Games; Image edge detection; Information systems; Lattices; Receivers; Security;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Communications (ICC), 2014 IEEE International Conference on
  • Conference_Location
    Sydney, NSW
  • Type

    conf

  • DOI
    10.1109/ICC.2014.6883411
  • Filename
    6883411