DocumentCode
1795701
Title
Optimal design of serious games for demand side management
Author
Papaioannou, Thanasis G. ; Hatzi, Vassiliki ; Koutsopoulos, Iordanis
Author_Institution
Center for Res. & Technol. Hellas (CERTH), Heraklion, Greece
fYear
2014
fDate
3-6 Nov. 2014
Firstpage
800
Lastpage
805
Abstract
Serious games are a promising approach for demand-side management that aims to higher user engagement and active participation. In this paper1, we introduce the problem of optimal serious-game design for achieving specific energy-consumption reduction goals. We consider a serious game, where a game designer entity presents publicly to all consumers a list of top-K consumers and a list of bottom-M consumers according to their respective energy-consumption reduction at peak hours. The driving forces of this game are the user discomfort due to demand load shifting, the user desire for social approval and the user sensitivity to social outcasting. According to their private values to these parameters, users compete to enter the top-K list and be recognized for their achievement, or to avoid ending up in the bottom-M list and become pinpointed for not being energy-friendly. We formulate the problems of the game designer as an operational-cost minimization one for the utility company and that of each consumer as a utility-maximization one. The game-design problem is to decide on K, M and on the feedback provided to the consumers, while the consumer-side problem amounts to selecting the behavioral change to energy consumption that maximizes the expected user utility. By a series of simulations, we show how the choices of K, M affect the energy consumption reduction for different types of customers.
Keywords
cost reduction; demand side management; game theory; power consumption; bottom-M consumer demand load shifting; demand side management; energy consumption reduction; operational cost minimization; serious game optimal design; social approval; social outcasting; top-K consumer; user engagement; user utility maximization; utility maximization one; Companies; Energy consumption; Games; Histograms; Mobile communication; Sensitivity; Smart grids;
fLanguage
English
Publisher
ieee
Conference_Titel
Smart Grid Communications (SmartGridComm), 2014 IEEE International Conference on
Conference_Location
Venice
Type
conf
DOI
10.1109/SmartGridComm.2014.7007746
Filename
7007746
Link To Document