Title :
A course gamification platform supporting student motivation and engagement
Author :
Dicheva, Darina ; Irwin, Kent ; Dichev, Christo ; Talasila, Swapna
Author_Institution :
Dept. of Comput. Sci., Winston Salem State Univ., Winston Salem, NC, USA
Abstract :
Gamification - the use of game design elements in non-game contexts - has seen rapid adoption in various areas in recent years. Its application in education is particularly promising, due to its potential to shape user behavior in desirable directions through increasing user motivation and engagement. This work-in-progress paper presents a course gamification platform aimed at supporting instructors to gamify courses that target skill development, such as computing-related courses.
Keywords :
computer aided instruction; computer games; computer science education; educational courses; computing-related courses; course gamification platform; game design elements; student engagement; student motivation; Computers; Context; Data models; Educational institutions; Games; Materials; Computer Science Education; Game-Based Learning; Gamification;
Conference_Titel :
Web and Open Access to Learning (ICWOAL), 2014 International Conference on
Conference_Location :
Dubai
DOI :
10.1109/ICWOAL.2014.7009214