Title :
Explicit Interactions by Users Form a Critical Element in Virtual Labs Aiding Enhanced Education -- A Case Study from Biotechnology Virtual Labs
Author :
Radhamani, Rakhi ; Sasidharakurup, Hemalatha ; Kumar, Dinesh ; Nizar, Nijin ; Nair, Bipin ; Achuthan, Krishnashree ; Diwakar, Shyam
Author_Institution :
Amrita Sch. of Biotechnol., Amrita Univ., Kollam, India
Abstract :
Virtual laboratories are ICT tools that are becoming more prevalent in classroom education complementing the lack of resources or tutors while enabling anytime-anywhere student participation scenarios. Specifically disciplines such as biotechnology, which are interaction rich, have seen several types of virtual labs. In this paper, we explore an analysis of student feedback post virtual labs sessions suggesting virtual labs improve teaching and learning experiences via user-interactions. Feedback was collected from undergraduate and postgraduate level students belonging to biotechnology programs. We look at two objectives namely perceived usefulness and the role of interactions on the virtual platform and simulators, in addition to animations. Most data were collected using direct approach via organized workshops. This approach allowed us to extract useful information without concerns of sparseness and unsolicited data compared to remote feedback. Our studies on feedback analysis indicate that student users interpret results in animation based virtual labs. However, a larger percentage of users suggest student usage and performance improved only with interactive simulators rather than animations. Although further tests are being performed, our preliminary studies on 200 participants suggest novel virtual labs models must include a simulation or emulations of lab environment in order to enhance student laboratory skills.
Keywords :
biomedical education; biotechnology; computer aided instruction; computer animation; educational institutions; further education; graphical user interfaces; human factors; interactive systems; laboratories; virtual instrumentation; ICT tools; animations; anytime-anywhere student participation scenarios; biotechnology programs; biotechnology virtual laboratories; classroom education; critical element; data collection; direct approach; education enhancement; explicit user interactions; feedback analysis; interaction role; interactive simulators; lab environment; learning experience improvement; organized workshops; perceived usefulness; performance improvement; postgraduate-level students; student feedback collection; student laboratory skills enhancement; student usage; teaching experience improvement; undergraduate level students; virtual lab sessions; virtual platform; virtual simulators; Abstracts; Analytical models; Animation; Biological system modeling; Biotechnology; Conferences; Education; animations; pedagogy; perceived usefulness; simulations; virtual labs;
Conference_Titel :
Technology for Education (T4E), 2014 IEEE Sixth International Conference on
Conference_Location :
Clappana
DOI :
10.1109/T4E.2014.37