• DocumentCode
    1798497
  • Title

    Encouraging specific intervention motions via a robotic system for rehabilitation of hand function: A healthy pilot study

  • Author

    English, Brittney A. ; Howard, Ayanna M.

  • Author_Institution
    Sch. of Electr. & Comput. Eng., Georgia Inst. of Technol., Atlanta, GA, USA
  • fYear
    2014
  • fDate
    9-12 Dec. 2014
  • Firstpage
    49
  • Lastpage
    56
  • Abstract
    A knowledge gap exists for how to improve hand rehabilitation after stroke using robotic rehabilitation methods, and non-robotic hand rehabilitation methods show only small patient improvements. A proposed solution for this knowledge gap is to integrate the strengths of three of the most favorable rehabilitation strategies for post-stroke rehabilitation of hand function, which are constraint-induced movement therapy (CIMT), high-intensity therapy, and repetitive task training, with a robotic rehabilitation gaming system. To create a system that is composed of collaborative therapy efforts, we must first understand how to encourage rehabilitation intervention motions. An experiment was conducted in which healthy participants were asked to complete six levels of a rehabilitation game, each level designed to encourage a specific therapeutic intervention, and a control, where participants were asked to complete undefined exercise motions. The results showed that participants´ motions were significantly different than the control while playing each of the levels. Upon comparing the actual paths of participants to the paths encouraged by the levels, it was discovered that the participants followed the intended path while encouragement was being provided for them to do so. When the encouraged motions required quick, hard motions, the participants would follow an aliased version of the intended path. This study suggests that robotic rehabilitation systems can not only change how a participant moves, but also encourage specific motions designed to mimic therapeutic interventions.
  • Keywords
    medical robotics; patient rehabilitation; patient treatment; CIMT; collaborative therapy; constraint-induced movement therapy; hand function rehabilitation; high-intensity therapy; knowledge gap; repetitive task training; robotic rehabilitation gaming system; robotic rehabilitation methods; robotic system; specific intervention motions; stroke; therapeutic intervention; Algorithm design and analysis; Games; Legged locomotion; Medical treatment; Oscillators; Wrist;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computational Intelligence in Robotic Rehabilitation and Assistive Technologies (CIR2AT), 2014 IEEE Symposium on
  • Conference_Location
    Orlando, FL
  • Type

    conf

  • DOI
    10.1109/CIRAT.2014.7009741
  • Filename
    7009741