DocumentCode
1798758
Title
Motion estimation for depth maps coding based on rendered view distortion
Author
Zhiru Shi ; Yunyu Shi ; Xiaoyun Zhang ; Zhiyong Gao
Author_Institution
Inst. of Image Commun. & Inf. Process., Shanghai Jiao Tong Univ., Shanghai, China
fYear
2014
fDate
7-9 July 2014
Firstpage
676
Lastpage
680
Abstract
Incolour plus depth map 3D video, depth map is a luminance image that aids the virtual views generation. Since it is not the final image viewed by end user, the conventional depth map compression method, which minimizes the pixel errors of the depth map, introduces more distortions to the virtual rendered images. In this paper, a novel motion estimation scheme for depth map coding is proposed. By employing rendered view distortion in Rate-Distortion Optimization, the optimal Motion Vector is determined to improve the rendered views quality. An effective Lagrange multiplier is also derived. Experimental results illustrate that 34%-63% of bit can be saved comparing to the conventional motion estimation method.
Keywords
image colour analysis; motion estimation; rendering (computer graphics); video coding; Lagrange multiplier; depth map coding; depth map compression method; incolour-plus-depth map 3D video; luminance image; motion estimation scheme; optimal motion vector; pixel error minimization; rate-distortion optimization; rendered view distortion; rendered view quality improvement; virtual rendered images; virtual view generation; Bit rate; Encoding; Image coding; Mathematical model; Motion estimation; Three-dimensional displays; Video coding; 3D Video Coding; DIBR; Depth Map Coding; Motion Estimation; Rendered View Distortion;
fLanguage
English
Publisher
ieee
Conference_Titel
Audio, Language and Image Processing (ICALIP), 2014 International Conference on
Conference_Location
Shanghai
Print_ISBN
978-1-4799-3902-2
Type
conf
DOI
10.1109/ICALIP.2014.7009880
Filename
7009880
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