DocumentCode
1798857
Title
Anti-aliasing for light field rendering
Author
An-Cheng Chang ; Tzu-Pin Sung ; Kuang-Tsu Shih ; Chen, He Henry
Author_Institution
Nat. Taiwan Univ., Taipei, Taiwan
fYear
2014
fDate
14-18 July 2014
Firstpage
1
Lastpage
6
Abstract
Ghosting artifact resulted from angular undersampling is a major issue of light field rendering. In this paper, we propose an anti-aliasing method that compensates the effect of undersampling by making use of depth information. It can be incorporated into most existing refocusing algorithms to render high-quality images from light field. The method yields proper anti-aliasing across all depth range. Mathematical derivation of the method and the physical intuition behind the idea are described. Results are shown to demonstrate the performance of the method compared to previous ones.
Keywords
mathematical analysis; photography; antialiasing method; depth information; ghosting artifact; light field photography; light field rendering; mathematical derivation; refocusing algorithms; Apertures; Arrays; Cameras; Films; Lenses; Light sources; Photography; Aliasing; depth of field; light field;
fLanguage
English
Publisher
ieee
Conference_Titel
Multimedia and Expo (ICME), 2014 IEEE International Conference on
Conference_Location
Chengdu
Type
conf
DOI
10.1109/ICME.2014.6890175
Filename
6890175
Link To Document