• DocumentCode
    1799067
  • Title

    Compressing material and texture attributes for triangular meshes

  • Author

    Guoping Wang ; Yongzhen Wu ; Guojing Hu ; Jingliang Peng

  • Author_Institution
    Beijing Eng. Res. Center of Virtual Simulation & Visualization, Peking Univ., Beijing, China
  • fYear
    2014
  • fDate
    14-18 July 2014
  • Firstpage
    1
  • Lastpage
    5
  • Abstract
    A novel scheme for single-rate compression of material and texture attributes for triangular meshes is proposed in this work. For the material coding, it proposes a novel approach based on breadth-first surface traversal, exploiting the local coherence of the material attributes among neighboring facets; for the texture coordinate coding, it proposes a similar-triangle-based prediction method, exploiting the correlation between 3D geometry and its texture-space parameterization. As a result, the proposed algorithm achieves efficient coding of the material and the texture attributes, as experimentally demonstrated.
  • Keywords
    computer graphics; image texture; mesh generation; breadth first surface traversal; compressing material; material coding; similar triangle based prediction method; single rate compression; texture attributes; texture space parameterization; triangular meshes; Bit rate; Encoding; Geometry; Indexes; Materials; Solid modeling; Three-dimensional displays; Compression; material; mesh; texture;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Multimedia and Expo (ICME), 2014 IEEE International Conference on
  • Conference_Location
    Chengdu
  • Type

    conf

  • DOI
    10.1109/ICME.2014.6890280
  • Filename
    6890280