• DocumentCode
    1799534
  • Title

    Buffer status and content aware scheduling scheme for cloud gaming based on video streaming

  • Author

    Lijun He ; Guizhong Liu ; Chen Yuchen

  • Author_Institution
    Sch. of Electron. & Inf. Eng., Xi´an Jiaotong Univ., Xi´an, China
  • fYear
    2014
  • fDate
    14-18 July 2014
  • Firstpage
    1
  • Lastpage
    6
  • Abstract
    Stringent delay constraint and the received video quality are the most important issues in cloud gaming. To improve the performance of the cloud gaming, a buffer status and content aware packet scheduling scheme is proposed. In the proposed algorithm, a buffer status estimation module is established to estimate the client buffer and playback information based on the feedback ACKs. The estimated buffer status information can be used to calculate the packet urgency and users´ weights. By considering the packet priority, packet urgency and channel states, we define a novel utility function, based on which packet scheduling and RB assignment are jointly optimized. Furthermore, unlike the conventional segment request strategies, an adaptive segment request scheme is also proposed based on the estimation of MAC queue and client buffer status. Simulation results show that the proposed algorithms can effectively improve the received video quality as well as the playback continuity.
  • Keywords
    buffer storage; cloud computing; computer games; queueing theory; scheduling; video streaming; MAC queue; RB assignment; adaptive segment request scheme; buffer status estimation module; channel states; client buffer estimation; cloud gaming; content aware packet scheduling scheme; delay constraint; feedback ACK; packet priority; packet urgency; playback continuity; playback information; segment request strategies; user weights; utility function; video quality; video streaming; Estimation; Interrupters; Quality assessment; Scheduling algorithms; Streaming media; Video recording; Video sequences; Adaptive Segment Request; Buffer Status; Cloud Gaming; Packet Importance; Packet Urgency; Video Streaming;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Multimedia and Expo Workshops (ICMEW), 2014 IEEE International Conference on
  • Conference_Location
    Chengdu
  • ISSN
    1945-7871
  • Type

    conf

  • DOI
    10.1109/ICMEW.2014.6890629
  • Filename
    6890629