• DocumentCode
    1800614
  • Title

    A Mobile Phone Based Virtual Pet to Teach Social Norms and Behaviour to Children

  • Author

    Hildmann, Hanno ; Uhlemann, Anika ; Livingstone, Daniel

  • Author_Institution
    Sch. of Comput., Univ. of the West of Scotland, Paisley
  • fYear
    2008
  • fDate
    17-19 Nov. 2008
  • Firstpage
    15
  • Lastpage
    17
  • Abstract
    The paper presents a Tamagotchi-like mobile phone game that uses an artificial neural network driven character model and is designed to teach positive moral values to children. The behavioral model is explained and the approach is supported by a proof of concept implementation. Our results suggest the feasibility of the approach.
  • Keywords
    behavioural sciences computing; computer aided instruction; computer games; mobile radio; neural nets; Tamagotchi-like mobile phone game; artificial neural network driven character model; behavioral model; virtual pet; Artificial neural networks; Computer networks; Cultural differences; Decision making; Game theory; Humans; Intelligent networks; Mobile handsets; Positron emission tomography; Psychology; Behavioural Psychology; Virtual Pets; teaching;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Digital Games and Intelligent Toys Based Education, 2008 Second IEEE International Conference on
  • Conference_Location
    Banff, BC
  • Print_ISBN
    978-0-7695-3409-1
  • Type

    conf

  • DOI
    10.1109/DIGITEL.2008.41
  • Filename
    4700723