DocumentCode
1800614
Title
A Mobile Phone Based Virtual Pet to Teach Social Norms and Behaviour to Children
Author
Hildmann, Hanno ; Uhlemann, Anika ; Livingstone, Daniel
Author_Institution
Sch. of Comput., Univ. of the West of Scotland, Paisley
fYear
2008
fDate
17-19 Nov. 2008
Firstpage
15
Lastpage
17
Abstract
The paper presents a Tamagotchi-like mobile phone game that uses an artificial neural network driven character model and is designed to teach positive moral values to children. The behavioral model is explained and the approach is supported by a proof of concept implementation. Our results suggest the feasibility of the approach.
Keywords
behavioural sciences computing; computer aided instruction; computer games; mobile radio; neural nets; Tamagotchi-like mobile phone game; artificial neural network driven character model; behavioral model; virtual pet; Artificial neural networks; Computer networks; Cultural differences; Decision making; Game theory; Humans; Intelligent networks; Mobile handsets; Positron emission tomography; Psychology; Behavioural Psychology; Virtual Pets; teaching;
fLanguage
English
Publisher
ieee
Conference_Titel
Digital Games and Intelligent Toys Based Education, 2008 Second IEEE International Conference on
Conference_Location
Banff, BC
Print_ISBN
978-0-7695-3409-1
Type
conf
DOI
10.1109/DIGITEL.2008.41
Filename
4700723
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