• DocumentCode
    1801220
  • Title

    Learning by Substitutive Competition: Nurturing My-Pet for Game Competition Based on Open Learner Model

  • Author

    Chen, Zhi-Hong ; Chan, Tak-Wai

  • Author_Institution
    Dept. of Comput. Sci. & Inf. Eng., Nat. Central Univ., Taipei
  • fYear
    2008
  • fDate
    17-19 Nov. 2008
  • Firstpage
    124
  • Lastpage
    131
  • Abstract
    Game competition has promising potential to be a powerful pedagogical strategy. To maximize the benefits and alleviate its possible negative effects, a substitutive competition design is proposed in this paper. The substitutive competition is a kind of mirror competition, a competition of pet-styled virtual characters that represent learnerspsila open learner models. An animal companion system,named My-Pet system, was implemented to realize such concept. A preliminary system evaluation was also conducted in an elementary school to examine the effect of the substitutive competition in the My-Pet system. The results revealed that the substitutive competition was helpful to students´ increased motivation and time-on-task that further contributed to improved learning efficiency.
  • Keywords
    computer aided instruction; computer games; virtual reality; My-Pet animal companion system; game competition; game-based learning; mirror competition; open learner model; pedagogical strategy; substitutive competition learning; virtual character; Animals; Computer science; Computer science education; Educational institutions; Educational technology; Intelligent networks; Mirrors; Power engineering and energy; Power engineering education; Power system modeling;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Digital Games and Intelligent Toys Based Education, 2008 Second IEEE International Conference on
  • Conference_Location
    Banff, BC
  • Print_ISBN
    978-0-7695-3409-1
  • Type

    conf

  • DOI
    10.1109/DIGITEL.2008.36
  • Filename
    4700742