DocumentCode :
1801375
Title :
Pixel shader based real-time image processing for surface metrology
Author :
Purde, A. ; Meixner, A. ; Schweizer, H. ; Zeh, T. ; Koch, A.
Author_Institution :
Inst. for Meas. Syst. & Sensor Technol., Technische Univ. Munchen, Germany
Volume :
2
fYear :
2004
fDate :
18-20 May 2004
Firstpage :
1116
Abstract :
Optical systems for surface contour and deformation measurement in quality assurance require short measurement times. Standard CCD or CMOS cameras with high resolution can provide up to 20 frames per second or more. In the area of surface metrology, the major time consuming bottleneck is the step of signal processing. This bottleneck can be significantly reduced by executing the image processing algorithms in a standard PC graphic hardware - up to now mainly used for computer games. This paper shows how, and up to which degree, image processing algorithms are transferable to graphic hardware and the considerable benefits of this new technique. The described methods and results are also transferable to other measurement technologies requiring high speed image processing.
Keywords :
computer graphics; deformation; electronic speckle pattern interferometry; image texture; surface topography measurement; CCD cameras; CMOS cameras; ESPI; PC graphic hardware; electronic speckle pattern interferometry; high speed image processing; pixel shader based real-time image processing; surface contour measurement; surface deformation measurement; surface metrology; texture images; Charge coupled devices; Computer graphics; Hardware; High speed optical techniques; Image processing; Metrology; Optical signal processing; Pixel; Quality assurance; Signal processing algorithms;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Instrumentation and Measurement Technology Conference, 2004. IMTC 04. Proceedings of the 21st IEEE
ISSN :
1091-5281
Print_ISBN :
0-7803-8248-X
Type :
conf
DOI :
10.1109/IMTC.2004.1351259
Filename :
1351259
Link To Document :
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