DocumentCode
1802771
Title
The case analysis of Serious Game in community vocational education
Author
He, Ling ; Hu, Xiaoqiang ; Wei, Dandan
Author_Institution
Jiangxi Sci. & Technol. Normal Univ., Nanchang, China
Volume
3
fYear
2011
fDate
24-26 Dec. 2011
Firstpage
1863
Lastpage
1866
Abstract
Serious Games explain that game is not occurred for entertainment, but for the serious human spontaneous activities, Serious Games can help the player to get professional skills in vocational skill training. This paper introduces the definition of serious game, and the reason of why the Serious Game can be applied in the community vocational skills training and analysis the application situation of Serious Games faced skills training in community vocational education.
Keywords
computer based training; computer games; continuing professional development; vocational training; community vocational education; community vocational skills training; professional skills; serious games; serious human spontaneous activities; Communities; Irrigation; Community Vocational Education; application; serious game; vocational skills;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Science and Network Technology (ICCSNT), 2011 International Conference on
Conference_Location
Harbin
Print_ISBN
978-1-4577-1586-0
Type
conf
DOI
10.1109/ICCSNT.2011.6182333
Filename
6182333
Link To Document